How Much RAM Does a Divine Journey 2 Server Need?
Divine Journey 2 (see the Divine Journey 2 pack page) is a deep, long-form expert progression pack on Forge 1.12.2 — one of the longest expert modpacks available, combining a full GregTech-adjacent tech chain with magic systems like Thaumcraft and Botania into one guided journey spanning hundreds of hours. That scope is exactly why RAM planning matters more here than for a casual pack. Finnish players: Minecraft-palvelin hosting is our native-language page. German players: Minecraft-Server mieten covers the same hosting auf Deutsch. Svenska spelare: Hyra Minecraft-server täcker samma hosting på svenska.
4 GB
The bare minimum for solo play or a tiny two-person group early in the pack, before much tech or magic infrastructure is built. Expect it to get tight fast as GregTech-adjacent machines and Thaumcraft research come online.
8 GB
The best starting point for most Divine Journey 2 servers, and the pack's own recommended floor. This covers a small group running the combined tech-and-magic mod set — Thaumcraft, Botania, and GregTech-adjacent machinery — without constant garbage-collection stutter.
12 GB
A safer bet for a mid-size active group building out multiple bases and automation lines in parallel. Divine Journey 2's hundreds-of-hours progression means the world only grows heavier over time, and 12 GB gives you headroom before that becomes a problem.
16 GB
Recommended for 10+ players or a long-running world that's been through many quest-chain stages. At that point you'll likely have sprawling GregTech-adjacent factories and Thaumcraft/Botania infrastructure loaded across many chunks at once.
Want a faster estimate?
Use CoalHost's RAM calculator, then start from the plan that matches your player count and expected world activity.
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