How Much RAM Does an Otherworld [Dungeons & Dragons] Server Need?
Otherworld is a D&D-themed dungeon crawler on Forge 1.20.1 built around classes, abilities, and structured dungeon encounters — different from open-world packs like DawnCraft, since its memory load comes from class systems and encounter logic rather than world exploration. See the Otherworld [Dungeons & Dragons] pack page for the full pack details. Finnish players: Minecraft-palvelin hosting is our native-language page. German players: Minecraft-Server mieten covers the same hosting auf Deutsch. Svenska spelare: Hyra Minecraft-server täcker samma hosting på svenska.
4 GB
Bare minimum — works for solo play or testing the pack, but structured dungeon encounters and the class/ability system leave little headroom once a second player joins.
6 GB
Best starting point for most servers. This matches Otherworld's own recommended RAM floor and gives the class system and dungeon encounter generator enough room to run cleanly for a small party.
8 GB
Safer for a mid-size active group running multiple classes at once, especially if the party is pushing through dungeon encounters back-to-back rather than exploring casually.
12 GB
Recommended for 10+ players or a long-running world with accumulated dungeon progress, multiple active parties, and more entities loaded across class abilities and encounters simultaneously.
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